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A second year assignment we where given both the assets from This unity tutorial and another and told were told  to make a different game with the assets,  so I took the rogue like tutorial elements and created an arcade stealth game instead, focusing gameplay around sound created by the player through movement or through breaking through the thicket walls that made up the level. We couldn't add assets or edit them and where only allowed to recolour those from the provided resources.

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Surviving the horde.zip 25 MB

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